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January 15, 2007
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Stones of Rabishu by Nimrond Stones of Rabishu by Nimrond
Fiery Stones of Rabishu held in the palm. When touching, these provide light and warmth, with enough of them causing enough heat to bring fire when needed.
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:iconsaiyuyo:
Saiyuyo Featured By Owner Dec 30, 2007
Amazing!!
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:iconnimrond:
Nimrond Featured By Owner Dec 31, 2007   Digital Artist
Thanks! What started out as a simple anthro hand study became an illustration that I used in the final book for my game, highlighting some rare and magical crystals! Fun stuff!
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:iconthekarelia:
TheKarelia Featured By Owner Apr 20, 2007   Traditional Artist
This is amazing. I love it. Great job :)
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:iconnimrond:
Nimrond Featured By Owner Apr 23, 2007   Digital Artist
Thanks so much! I'm glad you enjoy it!
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:iconthekarelia:
TheKarelia Featured By Owner Apr 23, 2007   Traditional Artist
You´re very welcome :hug:
It was a real pleassure :D
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:iconremial:
Remial Featured By Owner Jan 15, 2007
Hand studies = win.
thats waaay too much detail for me to stomach right now. Need sleep.
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:iconlupinator:
Lupinator Featured By Owner Jan 15, 2007
me+hands=utter failure...

Great job here, hands like these are one of the hardest things to pull off, especially since it's not your typical hand, so reference materials are pretty difficult to dig up. So you got my respect there, but I really must comment on the coloring here... I mean, the hands look awesome, but your coloring is what really captivates me. It's rather unique in the sense that it looks almost like it was created through traditional means, but is in fact, not. I might have asked you how you pulled the technique off, but I have no experience or access to a program that will allow me to create digital artwork. Yup, good ol’ pencils for this guy...

I also have a question that is rather off topic... but is this your first online gallery? I'm just curious as to how someone so talented as you managed to glide so far under the radar. Man, I'm tellin' ya, one day you're going to get hit, big time, with hundreds of watchers and comments, and pretty soon, things are going to become rather unmanageable for you here... I've seen it happen time and again. It's both the gift and curse of raw talent--recognition. Good luck to ya sir, I'll be along for the ride.
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:iconnimrond:
Nimrond Featured By Owner Jan 16, 2007   Digital Artist
Hopefully it won't disappoint you to know that I do use some photo-sources when building the base pieces I reference when digitally painting the final image. I VERY carefully glean the different reference images I decide on while skimming through the really large reference library I have put together while creating the paper RPG I'm working on publishing... With these things, along with one or two visual references I find on the Net,..and a large degree of hand-painting and sketching, I assemble a base image that I refer to when I finally move to Corel Painter to do the actual painting itself... This base reference image (assembled somewhat like a collage), is carefully color-balanced and shaded by hand in Photoshop to insure that all the shadows and light-sources seem to match (here is where I usually do all my tedious hair creation, laying down first the darker hair,..then slowly work in the lighter and lighter hairs till I create my highlights. Much of this gets lost or distorted in the final painting,..but the essense of it still tends to show through). This initial base image then becomes my line-guide and color palette-helper when I start working on my fun and juicy pressure sensitive monitor (called a Cintiq) using the Corel Painter 9 program (which I HIGHLY recommend),...though you can certainly achieve similar effects (if not the same) using a Wacom Tablet....

To answer your question,..yeah,..I'm embarrased to say that this is indeed my first online gallery... I've worked in the computer game industry for over 12 years,..and since I finally cashed in and retired, this is the first time I've had the chance to pursue my passions and my art,..and of course to share it with others... I'll try to keep up with the comments as long as I can,..but I certainly see what you mean as far as the unexpected attention from people... To be honest,..I wasn't sure WHAT to expect.... We'll see how well I do...

Thanks for the interest, my friend!
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:iconlupinator:
Lupinator Featured By Owner Jan 23, 2007
Sorry to get back to you so late!

Anyways, I had to read over all that a few times to get an idea of what you were talking about. I'm sorry man, but that's all very much outta my league, and I'm afraid your speaking on deaf ears. :( I've spent about 6 hours in photoshop total, and I'm far from grasping even the basics of the program. Though, I did managed to get the idea of what you were talking about, and you seem to have a very unique method of doing things, which is good because if gives your art a very unique look.

That's a shame man that it took you so long to get an online gallery going. Notoriety is certainly your friend when it comes to promoting things like the games you've created. And I'm also a bit disheartened to hear that you professional career as an artist has impeded some of your personal goals. Honestly, that's the big debate with me, on whether or not I want to do anything with my artwork business wise. I dunno, I think I'm content enough with just doing it on a personal level. Kinda off topic, but what were some of the games you participated in?

As for the popularity issue, I hope you can keep up with these comments, but you should be careful about replying in excessive length... that'll kinda trap you into a conversation... and when you have about ten of these conversations going on... you can find yourself over your head really easily... Trust me on this one, I do it all the time.
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:iconnimrond:
Nimrond Featured By Owner Jan 24, 2007   Digital Artist
Heh,..well,..as far as conversations go,..for now,..I don't mind too much... Perhaps that may change,.but, in general,..I'm fairly personable...

When I was in the computer gaming industry, I was the Art Director for Ultima 9; Ascension,..I did art for Ultima Online, I was the Co Art Director on UO; Third Dawn, and I did some early concept work and art for several games that never saw the light of day. Most recently I was a conceptual artist for Tabula Rasa being done by NCsoft. During my entire career I worked with Richard Garriott on many of his later titles, both at Origin System, as well as NCsoft later...

I enjoyed my time in that industry,..but I'm VERY glad now that I get to do my own thing...
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